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Post by Mop on Nov 19, 2011 19:44:58 GMT -5
Release notes: - Fixed crash on minimize for composite maps. - Allow SOMEDIT to start and close cleanly if fmod.dll is not present, and disable audio playback. - Turn off debug logging. Don't forget to grab the appropriate fmod.dll and place it with the exe if you haven't yet. Attachments:
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Post by Mop on Nov 19, 2011 20:53:57 GMT -5
Currently working on internal save formats for various points of data. Once things are changed, parts of old projects may not load anymore--I'm adding a version tag to all the files so that if I change them again, it can be backward compatible with old projects.
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Post by enixd on Nov 20, 2011 13:43:50 GMT -5
Hey Mop, this build crashes when attempting to go from map 196 and up.
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Post by Mop on Nov 20, 2011 23:10:47 GMT -5
Hmm, for me, 197 and 198 don't show up, but it doesn't crash. 199 and on seem OK.
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Post by Mop on Nov 21, 2011 10:58:47 GMT -5
Hoping to have 0102 out today. This should allow you to edit, save, export, and import: - Music - Samples - Events - Game font - World map data - Composite maps - Map pieces - 8x8 tilesets - 16x16 tilesets - Tile data Everything works right now except samples and tile data. Also, various bug fixes. Edit: that's export to a stand-alone file, not to the rom yet. Sorry
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